Compare any two graphics cards:
VS

GeForce 8300 GS (OEM) vs GeForce GT 640 DDR3

Intro

The GeForce 8300 GS (OEM) uses a 80 nm design. nVidia has clocked the core frequency at 450 MHz. The DDR2 memory runs at a speed of 400 MHz on this card. It features 8 SPUs as well as 4 Texture Address Units and 2 ROPs.

Compare that to the GeForce GT 640 DDR3, which features core clock speeds of 900 MHz on the GPU, and 1782 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs as well as 32 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8300 GS (OEM) 40 Watts
GeForce GT 640 DDR3 65 Watts
Difference: 25 Watts (63%)

Memory Bandwidth

Theoretically speaking, the GeForce GT 640 DDR3 will be 791% quicker than the GeForce 8300 GS (OEM) in general, because of its greater data rate. (explain)

GeForce GT 640 DDR3 57024 MB/sec
GeForce 8300 GS (OEM) 6400 MB/sec
Difference: 50624 (791%)

Texel Rate

The GeForce GT 640 DDR3 should be quite a bit (about 1500%) more effective at texture filtering than the GeForce 8300 GS (OEM). (explain)

GeForce GT 640 DDR3 28800 Mtexels/sec
GeForce 8300 GS (OEM) 1800 Mtexels/sec
Difference: 27000 (1500%)

Pixel Rate

The GeForce GT 640 DDR3 should be quite a bit (approximately 1500%) better at full screen anti-aliasing than the GeForce 8300 GS (OEM), and able to handle higher screen resolutions while still performing well. (explain)

GeForce GT 640 DDR3 14400 Mpixels/sec
GeForce 8300 GS (OEM) 900 Mpixels/sec
Difference: 13500 (1500%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8300 GS (OEM)

Amazon.com

Check prices at:

GeForce GT 640 DDR3

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8300 GS (OEM) GeForce GT 640 DDR3
Manufacturer nVidia nVidia
Year July 2007 June 2012
Code Name G86 GK107
Memory 128 MB 2048 MB
Core Speed 450 MHz 900 MHz
Memory Speed 800 MHz 3564 MHz
Power (Max TDP) 40 watts 65 watts
Bandwidth 6400 MB/sec 57024 MB/sec
Texel Rate 1800 Mtexels/sec 28800 Mtexels/sec
Pixel Rate 900 Mpixels/sec 14400 Mpixels/sec
Unified Shaders 8 384
Texture Mapping Units 4 32
Render Output Units 2 16
Bus Type DDR2 DDR3
Bus Width 64-bit 128-bit
Fab Process 80 nm 28 nm
Transistors 210 million 1300 million
Bus PCI Express x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8300 GS (OEM)

Amazon.com

Check prices at:

GeForce GT 640 DDR3

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield