Compare any two graphics cards:
GeForce GT 640 DDR3 vs Radeon HD 4750
IntroThe GeForce GT 640 DDR3 makes use of a 28 nm design. nVidia has set the core frequency at 900 MHz. The DDR3 RAM runs at a frequency of 1782 MHz on this particular model. It features 384 SPUs as well as 32 TAUs and 16 Rasterization Operator Units.Compare those specs to the Radeon HD 4750, which uses a 40 nm design. AMD has set the core frequency at 730 MHz. The GDDR5 memory is set to run at a speed of 800 MHz on this model. It features 640(128x5) SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GT 640 DDR3 should theoretically be a small bit better than the Radeon HD 4750 overall. (explain)
Texel RateThe GeForce GT 640 DDR3 should be quite a bit (approximately 23%) faster with regards to anisotropic filtering than the Radeon HD 4750. (explain)
Pixel RateThe GeForce GT 640 DDR3 is much (approximately 23%) better at full screen anti-aliasing than the Radeon HD 4750, and should be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GT 640 DDR3 vs Radeon HD 4750”This is wrong information about asus gt 640 ddr3,bandwidth is not 57024 MB/sec,it is half that because you were multiplying efective clock 1782 MHz.Real clock is 891Mhz so banwidth is 28518 Mb/s.