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GeForce GTX 275 vs Geforce GTX 690

Intro

The GeForce GTX 275 uses a 55 nm design. nVidia has set the core speed at 633 MHz. The GDDR3 RAM runs at a frequency of 1134 MHz on this particular model. It features 240 SPUs along with 80 Texture Address Units and 28 ROPs.

Compare that to the Geforce GTX 690, which uses a 28 nm design. nVidia has set the core frequency at 915 MHz. The GDDR5 memory works at a speed of 1502 MHz on this specific model. It features 1536 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 275 219 Watts
Geforce GTX 690 300 Watts
Difference: 81 Watts (37%)

Memory Bandwidth

Performance-wise, the Geforce GTX 690 should in theory be much better than the GeForce GTX 275 in general. (explain)

Geforce GTX 690 384512 MB/sec
GeForce GTX 275 127008 MB/sec
Difference: 257504 (203%)

Texel Rate

The Geforce GTX 690 should be quite a bit (about 363%) more effective at texture filtering than the GeForce GTX 275. (explain)

Geforce GTX 690 234240 Mtexels/sec
GeForce GTX 275 50640 Mtexels/sec
Difference: 183600 (363%)

Pixel Rate

The Geforce GTX 690 should be much (approximately 230%) better at anti-aliasing than the GeForce GTX 275, and also should be capable of handling higher screen resolutions while still performing well. (explain)

Geforce GTX 690 58560 Mpixels/sec
GeForce GTX 275 17724 Mpixels/sec
Difference: 40836 (230%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 275

Amazon.com

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Geforce GTX 690

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 275 Geforce GTX 690
Manufacturer nVidia nVidia
Year April 9, 2009 April 2012
Code Name G200b GK104
Memory 896 MB 2048 MB (x2)
Core Speed 633 MHz 915 MHz (x2)
Memory Speed 2268 MHz 6008 MHz (x2)
Power (Max TDP) 219 watts 300 watts
Bandwidth 127008 MB/sec 384512 MB/sec
Texel Rate 50640 Mtexels/sec 234240 Mtexels/sec
Pixel Rate 17724 Mpixels/sec 58560 Mpixels/sec
Unified Shaders 240 1536 (x2)
Texture Mapping Units 80 128 (x2)
Render Output Units 28 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit (x2)
Fab Process 55 nm 28 nm
Transistors 1400 million 3540 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved across the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 275

Amazon.com

Check prices at:

Geforce GTX 690

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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