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Geforce GTX 690 vs Radeon HD 7750

Intro

The Geforce GTX 690 comes with a core clock frequency of 915 MHz and a GDDR5 memory speed of 1502 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 128 Texture Address Units, and 32 ROPs.

Compare those specs to the Radeon HD 7750, which uses a 28 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 RAM is set to run at a frequency of 1125 MHz on this particular model. It features 512 SPUs along with 32 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 690 13111 points
Radeon HD 7750 2240 points
Difference: 10871 (485%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
Geforce GTX 690 300 Watts
Difference: 245 Watts (445%)

Memory Bandwidth

As far as performance goes, the Geforce GTX 690 should theoretically be much better than the Radeon HD 7750 overall. (explain)

Geforce GTX 690 384512 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 312512 (434%)

Texel Rate

The Geforce GTX 690 is much (about 815%) more effective at texture filtering than the Radeon HD 7750. (explain)

Geforce GTX 690 234240 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 208640 (815%)

Pixel Rate

If running with a high screen resolution is important to you, then the Geforce GTX 690 is superior to the Radeon HD 7750, and very much so. (explain)

Geforce GTX 690 58560 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 45760 (358%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 690

Amazon.com

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Radeon HD 7750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 690 Radeon HD 7750
Manufacturer nVidia AMD
Year April 2012 February 2012
Code Name GK104 Cape Verde Pro
Memory 2048 MB (x2) 1024 MB
Core Speed 915 MHz (x2) 800 MHz
Memory Speed 6008 MHz (x2) 4500 MHz
Power (Max TDP) 300 watts 55 watts
Bandwidth 384512 MB/sec 72000 MB/sec
Texel Rate 234240 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 58560 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 1536 (x2) 512
Texture Mapping Units 128 (x2) 32
Render Output Units 32 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.2 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 690

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “Geforce GTX 690 vs Radeon HD 7750”
Dick says:

FUCK THIS STUPID SHIT 7750 CARD PIECE OF SHIT!

jack says:

^ this guy just went full retard. Your never supposed yo go full retard...

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