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Geforce GTX 690 vs Radeon HD 7750

Intro

The Geforce GTX 690 features a core clock frequency of 915 MHz and a GDDR5 memory speed of 1502 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It is comprised of 1536 SPUs, 128 Texture Address Units, and 32 ROPs.

Compare those specifications to the Radeon HD 7750, which comes with a clock speed of 800 MHz and a GDDR5 memory frequency of 1125 MHz. It also features a 128-bit memory bus, and uses a 28 nm design. It is comprised of 512 SPUs, 32 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 690 13111 points
Radeon HD 7750 2240 points
Difference: 10871 (485%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
Geforce GTX 690 300 Watts
Difference: 245 Watts (445%)

Memory Bandwidth

Performance-wise, the Geforce GTX 690 should in theory be a lot better than the Radeon HD 7750 overall. (explain)

Geforce GTX 690 384512 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 312512 (434%)

Texel Rate

The Geforce GTX 690 will be quite a bit (about 815%) faster with regards to anisotropic filtering than the Radeon HD 7750. (explain)

Geforce GTX 690 234240 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 208640 (815%)

Pixel Rate

The Geforce GTX 690 should be a lot (approximately 358%) better at anti-aliasing than the Radeon HD 7750, and also will be capable of handling higher resolutions without losing too much performance. (explain)

Geforce GTX 690 58560 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 45760 (358%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 690

Amazon.com

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Radeon HD 7750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 690 Radeon HD 7750
Manufacturer nVidia AMD
Year April 2012 February 2012
Code Name GK104 Cape Verde Pro
Memory 2048 MB (x2) 1024 MB
Core Speed 915 MHz (x2) 800 MHz
Memory Speed 6008 MHz (x2) 4500 MHz
Power (Max TDP) 300 watts 55 watts
Bandwidth 384512 MB/sec 72000 MB/sec
Texel Rate 234240 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 58560 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 1536 (x2) 512
Texture Mapping Units 128 (x2) 32
Render Output Units 32 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.2 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Geforce GTX 690

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “Geforce GTX 690 vs Radeon HD 7750”
Dick says:

FUCK THIS STUPID SHIT 7750 CARD PIECE OF SHIT!

jack says:

^ this guy just went full retard. Your never supposed yo go full retard...

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