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GeForce GTX 295 vs Radeon HD 7850

Intro

The GeForce GTX 295 comes with a clock frequency of 576 MHz and a GDDR3 memory frequency of 999 MHz. It also uses a 448-bit memory bus, and uses a 55 nm design. It is made up of 240 SPUs, 80 Texture Address Units, and 28 Raster Operation Units.

Compare those specs to the Radeon HD 7850, which comes with GPU clock speed of 860 MHz, and 2048 MB of GDDR5 RAM set to run at 1200 MHz through a 256-bit bus. It also is comprised of 1024 Stream Processors, 64 Texture Address Units, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
GeForce GTX 295 289 Watts
Difference: 159 Watts (122%)

Memory Bandwidth

The GeForce GTX 295 should theoretically be a lot faster than the Radeon HD 7850 in general. (explain)

GeForce GTX 295 223776 MB/sec
Radeon HD 7850 153600 MB/sec
Difference: 70176 (46%)

Texel Rate

The GeForce GTX 295 should be much (approximately 67%) faster with regards to anisotropic filtering than the Radeon HD 7850. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 37120 (67%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 295 is the winner, not by a very large margin though. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 4736 (17%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

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Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon HD 7850
Manufacturer nVidia AMD
Year January 8, 2009 March 2012
Code Name G200b Pitcairn Pro
Memory 896 MB (x2) 2048 MB
Core Speed 576 MHz (x2) 860 MHz
Memory Speed 1998 MHz (x2) 4800 MHz
Power (Max TDP) 289 watts 130 watts
Bandwidth 223776 MB/sec 153600 MB/sec
Texel Rate 92160 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 240 (x2) 1024
Texture Mapping Units 80 (x2) 64
Render Output Units 28 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 256-bit
Fab Process 55 nm 28 nm
Transistors 1400 million 2800 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “GeForce GTX 295 vs Radeon HD 7850”
mohamed says:

gtx 295 is very very goooooooood

MRHOTCAKE says:

Hi Im thinking to buy this GTX 295 because I saw a lot of good comments so I sold my gtx 460, hd6850 and hd7770 (different times I bought and sold) I know those ultimate are ddr5 and the 295 ddr3 thats the only thing I dont know if it can be still competitive

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