Compare any two graphics cards:
VS

GeForce 8800 GTS (G80) 640MB vs Radeon HD 7770

Intro

The GeForce 8800 GTS (G80) 640MB has a GPU core clock speed of 513 MHz, and the 640 MB of GDDR3 memory runs at 792 MHz through a 320-bit bus. It also is made up of 96 SPUs, 48 Texture Address Units, and 20 ROPs.

Compare those specs to the Radeon HD 7770, which has a GPU core clock speed of 1000 MHz, and 1024 MB of GDDR5 memory running at 1125 MHz through a 128-bit bus. It also is comprised of 640 SPUs, 40 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
GeForce 8800 GTS (G80) 640MB 143 Watts
Difference: 63 Watts (79%)

Memory Bandwidth

The Radeon HD 7770 should in theory be a little bit faster than the GeForce 8800 GTS (G80) 640MB overall. (explain)

Radeon HD 7770 72000 MB/sec
GeForce 8800 GTS (G80) 640MB 63360 MB/sec
Difference: 8640 (14%)

Texel Rate

The Radeon HD 7770 should be a lot (about 62%) more effective at texture filtering than the GeForce 8800 GTS (G80) 640MB. (explain)

Radeon HD 7770 40000 Mtexels/sec
GeForce 8800 GTS (G80) 640MB 24624 Mtexels/sec
Difference: 15376 (62%)

Pixel Rate

The Radeon HD 7770 will be quite a bit (approximately 56%) faster with regards to full screen anti-aliasing than the GeForce 8800 GTS (G80) 640MB, and also capable of handling higher screen resolutions more effectively. (explain)

Radeon HD 7770 16000 Mpixels/sec
GeForce 8800 GTS (G80) 640MB 10260 Mpixels/sec
Difference: 5740 (56%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GTS (G80) 640MB Radeon HD 7770
Manufacturer nVidia AMD
Year Nov 2006 (640) February 2012
Code Name G80 Cape Verde XT
Memory 640 MB 1024 MB
Core Speed 513 MHz 1000 MHz
Memory Speed 1584 MHz 4500 MHz
Power (Max TDP) 143 watts 80 watts
Bandwidth 63360 MB/sec 72000 MB/sec
Texel Rate 24624 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 96 640
Texture Mapping Units 48 40
Render Output Units 20 16
Bus Type GDDR3 GDDR5
Bus Width 320-bit 128-bit
Fab Process 90 nm 28 nm
Transistors 681 million 1500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield