Compare any two graphics cards:
VS

GeForce 8600 GT 512MB GDDR3 vs Radeon HD 7750

Intro

The GeForce 8600 GT 512MB GDDR3 features a core clock speed of 540 MHz and a GDDR3 memory speed of 700 MHz. It also features a 128-bit bus, and makes use of a 80 nm design. It is comprised of 32 SPUs, 16 Texture Address Units, and 8 ROPs.

Compare those specifications to the Radeon HD 7750, which features a clock frequency of 800 MHz and a GDDR5 memory speed of 1125 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It features 512 SPUs, 32 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB GDDR3 47 Watts
Radeon HD 7750 55 Watts
Difference: 8 Watts (17%)

Memory Bandwidth

Performance-wise, the Radeon HD 7750 should in theory be a lot superior to the GeForce 8600 GT 512MB GDDR3 in general. (explain)

Radeon HD 7750 72000 MB/sec
GeForce 8600 GT 512MB GDDR3 22400 MB/sec
Difference: 49600 (221%)

Texel Rate

The Radeon HD 7750 will be a lot (about 196%) better at texture filtering than the GeForce 8600 GT 512MB GDDR3. (explain)

Radeon HD 7750 25600 Mtexels/sec
GeForce 8600 GT 512MB GDDR3 8640 Mtexels/sec
Difference: 16960 (196%)

Pixel Rate

The Radeon HD 7750 is quite a bit (approximately 196%) faster with regards to full screen anti-aliasing than the GeForce 8600 GT 512MB GDDR3, and should be capable of handling higher resolutions without slowing down too much. (explain)

Radeon HD 7750 12800 Mpixels/sec
GeForce 8600 GT 512MB GDDR3 4320 Mpixels/sec
Difference: 8480 (196%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 512MB GDDR3

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 512MB GDDR3 Radeon HD 7750
Manufacturer nVidia AMD
Year April 2007 February 2012
Code Name G84 Cape Verde Pro
Memory 512 MB 1024 MB
Core Speed 540 MHz 800 MHz
Memory Speed 1400 MHz 4500 MHz
Power (Max TDP) 47 watts 55 watts
Bandwidth 22400 MB/sec 72000 MB/sec
Texel Rate 8640 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 32 512
Texture Mapping Units 16 32
Render Output Units 8 16
Bus Type GDDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 80 nm 28 nm
Transistors 289 million 1500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB GDDR3

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield