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Radeon HD 4850 X2 512MB vs Radeon HD 7950 3GB

Intro

The Radeon HD 4850 X2 512MB features clock speeds of 625 MHz on the GPU, and 993 MHz on the 512 MB of GDDR3 memory. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.

Compare those specifications to the Radeon HD 7950 3GB, which comes with GPU clock speed of 800 MHz, and 3072 MB of GDDR5 memory running at 1250 MHz through a 384-bit bus. It also is comprised of 1792 SPUs, 112 TAUs, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7950 3GB 200 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 50 Watts (25%)

Memory Bandwidth

Theoretically, the Radeon HD 7950 3GB should perform quite a bit faster than the Radeon HD 4850 X2 512MB in general. (explain)

Radeon HD 7950 3GB 240000 MB/sec
Radeon HD 4850 X2 512MB 127104 MB/sec
Difference: 112896 (89%)

Texel Rate

The Radeon HD 7950 3GB should be much (about 79%) more effective at anisotropic filtering than the Radeon HD 4850 X2 512MB. (explain)

Radeon HD 7950 3GB 89600 Mtexels/sec
Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Difference: 39600 (79%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 7950 3GB is a better choice, and very much so. (explain)

Radeon HD 7950 3GB 25600 Mpixels/sec
Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Difference: 5600 (28%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 512MB

Amazon.com

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Radeon HD 7950 3GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 512MB Radeon HD 7950 3GB
Manufacturer AMD AMD
Year Nov 7, 2008 January 2012
Code Name R700 Tahiti Pro
Memory 512 MB (x2) 3072 MB
Core Speed 625 MHz (x2) 800 MHz
Memory Speed 1986 MHz (x2) 5000 MHz
Power (Max TDP) 250 watts 200 watts
Bandwidth 127104 MB/sec 240000 MB/sec
Texel Rate 50000 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 800(160x5) (x2) 1792
Texture Mapping Units 40 (x2) 112
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 384-bit
Fab Process 55 nm 28 nm
Transistors 956 million 4313 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon HD 7950 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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