Compare any two graphics cards:
Radeon HD 4870 512MB vs Radeon HD 6670 (OEM) 1GB
IntroThe Radeon HD 4870 512MB has core speeds of 750 MHz on the GPU, and 900 MHz on the 512 MB of GDDR5 RAM. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.Compare those specs to the Radeon HD 6670 (OEM) 1GB, which comes with a clock frequency of 800 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It features 480 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 4870 512MB should perform quite a bit faster than the Radeon HD 6670 (OEM) 1GB overall. (explain)
Texel RateThe Radeon HD 4870 512MB is much (about 56%) more effective at AF than the Radeon HD 6670 (OEM) 1GB. (explain)
Pixel RateThe Radeon HD 4870 512MB is much (about 88%) better at FSAA than the Radeon HD 6670 (OEM) 1GB, and also will be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “Radeon HD 4870 512MB vs Radeon HD 6670 (OEM) 1GB”[...] Originally Posted by CC's left foot Nice troll job, you almost got me But I'm not trolling.. I'm 100% serious.. Do you know what you're talking about? It's rumoured that the Wii U will use something similar to a Radeon HD 4870, and the new Xbox will be something like 6670. 4870 better than a 6670. Radeon HD 4870 512MB vs Radeon HD 6670 (OEM) 1GB – Performance Comparison Benchmarks @ Hardwar... [...]