Compare any two graphics cards:
Radeon HD 6670 (OEM) 1GB vs Radeon HD 6770
IntroThe Radeon HD 6670 (OEM) 1GB uses a 40 nm design. AMD has set the core speed at 800 MHz. The GDDR5 memory is set to run at a frequency of 1000 MHz on this specific model. It features 480 SPUs along with 24 Texture Address Units and 8 ROPs.Compare those specifications to the Radeon HD 6770, which makes use of a 40 nm design. AMD has clocked the core speed at 900 MHz. The GDDR5 memory runs at a speed of 1050 MHz on this card. It features 800 SPUs along with 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 6770 should theoretically be a bit superior to the Radeon HD 6670 (OEM) 1GB in general. (explain)
Texel RateThe Radeon HD 6770 should be a lot (approximately 88%) better at AF than the Radeon HD 6670 (OEM) 1GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon HD 6770 is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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