Compare any two graphics cards:
Radeon HD 4870 1GB vs Radeon HD 6670 (OEM)
IntroThe Radeon HD 4870 1GB makes use of a 55 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 RAM is set to run at a frequency of 900 MHz on this specific card. It features 800(160x5) SPUs as well as 40 TAUs and 16 ROPs.Compare all of that to the Radeon HD 6670 (OEM), which features clock speeds of 800 MHz on the GPU, and 1000 MHz on the 512 MB of GDDR5 RAM. It features 480 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 4870 1GB should theoretically be a lot better than the Radeon HD 6670 (OEM) in general. (explain)
Texel RateThe Radeon HD 4870 1GB is a lot (more or less 56%) faster with regards to AF than the Radeon HD 6670 (OEM). (explain)
Pixel RateThe Radeon HD 4870 1GB should be a lot (about 88%) better at FSAA than the Radeon HD 6670 (OEM), and also should be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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