Compare any two graphics cards:
Radeon HD 5750 512MB vs Radeon HD 6670 (OEM)
IntroThe Radeon HD 5750 512MB comes with a clock speed of 700 MHz and a GDDR5 memory speed of 1150 MHz. It also features a 128-bit bus, and uses a 40 nm design. It features 720(144x5) SPUs, 36 Texture Address Units, and 16 Raster Operation Units.Compare all that to the Radeon HD 6670 (OEM), which comes with GPU core speed of 800 MHz, and 512 MB of GDDR5 RAM running at 1000 MHz through a 128-bit bus. It also is comprised of 480 Stream Processors, 24 Texture Address Units, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 5750 512MB should in theory perform a little bit faster than the Radeon HD 6670 (OEM) overall. (explain)
Texel RateThe Radeon HD 5750 512MB should be a lot (approximately 31%) more effective at anisotropic filtering than the Radeon HD 6670 (OEM). (explain)
Pixel RateThe Radeon HD 5750 512MB will be a lot (approximately 75%) better at anti-aliasing than the Radeon HD 6670 (OEM), and also should be able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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