Compare any two graphics cards:
GeForce 9500 GT DDR2 vs Radeon HD 6570 (OEM) 1GB
IntroThe GeForce 9500 GT DDR2 makes use of a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The DDR2 RAM is set to run at a speed of 500 MHz on this card. It features 32 SPUs as well as 16 TAUs and 8 Rasterization Operator Units.Compare those specifications to the Radeon HD 6570 (OEM) 1GB, which features core clock speeds of 650 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 memory. It features 480 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthTheoretically, the Radeon HD 6570 (OEM) 1GB should be much faster than the GeForce 9500 GT DDR2 in general. (explain)
Texel RateThe Radeon HD 6570 (OEM) 1GB will be a lot (about 77%) faster with regards to anisotropic filtering than the GeForce 9500 GT DDR2. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon HD 6570 (OEM) 1GB is the winner, though only just barely. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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