Compare any two graphics cards:
Radeon HD 4750 vs Radeon HD 6570 (OEM) 1GB
IntroThe Radeon HD 4750 makes use of a 40 nm design. AMD has clocked the core speed at 730 MHz. The GDDR5 RAM runs at a frequency of 800 MHz on this card. It features 640(128x5) SPUs along with 32 TAUs and 16 Rasterization Operator Units.Compare all that to the Radeon HD 6570 (OEM) 1GB, which comes with clock speeds of 650 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 memory. It features 480 SPUs along with 24 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 4750 should in theory be quite a bit faster than the Radeon HD 6570 (OEM) 1GB in general. (explain)
Texel RateThe Radeon HD 4750 should be much (about 50%) better at anisotropic filtering than the Radeon HD 6570 (OEM) 1GB. (explain)
Pixel RateThe Radeon HD 4750 is a lot (approximately 125%) more effective at full screen anti-aliasing than the Radeon HD 6570 (OEM) 1GB, and also should be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the bus width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!