Compare any two graphics cards:
Radeon HD 4770 vs Radeon HD 6570 (OEM) 1GB
IntroThe Radeon HD 4770 makes use of a 40 nm design. AMD has clocked the core frequency at 750 MHz. The GDDR5 RAM runs at a speed of 800 MHz on this model. It features 640(128x5) SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.Compare that to the Radeon HD 6570 (OEM) 1GB, which comes with core clock speeds of 650 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 RAM. It features 480 SPUs as well as 24 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 4770 is 78% faster than the Radeon HD 6570 (OEM) 1GB overall, because of its greater data rate. (explain)
Texel RateThe Radeon HD 4770 should be quite a bit (more or less 54%) more effective at texture filtering than the Radeon HD 6570 (OEM) 1GB. (explain)
Pixel RateThe Radeon HD 4770 is much (about 131%) faster with regards to FSAA than the Radeon HD 6570 (OEM) 1GB, and also should be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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