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GeForce GTX 460 vs Radeon HD 6570 (OEM) 1GB

Intro

The GeForce GTX 460 comes with clock speeds of 675 MHz on the GPU, and 900 MHz on the 768 MB of GDDR5 memory. It features 336 SPUs along with 56 Texture Address Units and 24 ROPs.

Compare that to the Radeon HD 6570 (OEM) 1GB, which features GPU clock speed of 650 MHz, and 1024 MB of GDDR3 memory running at 900 MHz through a 128-bit bus. It also features 480 Stream Processors, 24 Texture Address Units, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 460 2557 points
Radeon HD 6570 (OEM) 1GB 850 points
Difference: 1707 (201%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 1GB 50 Watts
GeForce GTX 460 150 Watts
Difference: 100 Watts (200%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 460 should be 200% faster than the Radeon HD 6570 (OEM) 1GB in general, due to its higher data rate. (explain)

GeForce GTX 460 86400 MB/sec
Radeon HD 6570 (OEM) 1GB 28800 MB/sec
Difference: 57600 (200%)

Texel Rate

The GeForce GTX 460 will be quite a bit (about 142%) more effective at texture filtering than the Radeon HD 6570 (OEM) 1GB. (explain)

GeForce GTX 460 37800 Mtexels/sec
Radeon HD 6570 (OEM) 1GB 15600 Mtexels/sec
Difference: 22200 (142%)

Pixel Rate

The GeForce GTX 460 is much (approximately 212%) faster with regards to AA than the Radeon HD 6570 (OEM) 1GB, and also capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 460 16200 Mpixels/sec
Radeon HD 6570 (OEM) 1GB 5200 Mpixels/sec
Difference: 11000 (212%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

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Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon HD 6570 (OEM) 1GB
Manufacturer nVidia AMD
Year July 2010 February 2011
Code Name GF104 Turks
Memory 768 MB 1024 MB
Core Speed 675 MHz 650 MHz
Memory Speed 3600 MHz 1800 MHz
Power (Max TDP) 150 watts 50 watts
Bandwidth 86400 MB/sec 28800 MB/sec
Texel Rate 37800 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 336 480
Texture Mapping Units 56 24
Render Output Units 24 8
Bus Type GDDR5 GDDR3
Bus Width 192-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 715 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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