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GeForce GTX 550 Ti vs Radeon HD 6790

Intro

The GeForce GTX 550 Ti comes with a clock frequency of 900 MHz and a GDDR5 memory speed of 1026 MHz. It also uses a 192-bit memory bus, and uses a 40 nm design. It features 192 SPUs, 32 Texture Address Units, and 24 ROPs.

Compare all of that to the Radeon HD 6790, which features GPU clock speed of 840 MHz, and 1024 MB of GDDR5 memory set to run at 1050 MHz through a 256-bit bus. It also features 800 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6790 2150 points
GeForce GTX 550 Ti 1897 points
Difference: 253 (13%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
Radeon HD 6790 150 Watts
Difference: 34 Watts (29%)

Memory Bandwidth

In theory, the Radeon HD 6790 should be 36% faster than the GeForce GTX 550 Ti in general, due to its greater data rate. (explain)

Radeon HD 6790 134400 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 35904 (36%)

Texel Rate

The Radeon HD 6790 is a little bit (approximately 17%) faster with regards to anisotropic filtering than the GeForce GTX 550 Ti. (explain)

Radeon HD 6790 33600 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 4800 (17%)

Pixel Rate

The GeForce GTX 550 Ti will be much (approximately 61%) better at anti-aliasing than the Radeon HD 6790, and able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 8160 (61%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

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Radeon HD 6790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon HD 6790
Manufacturer nVidia AMD
Year March 2011 April 2011
Code Name GF116 Barts LE
Memory 1024 MB 1024 MB
Core Speed 900 MHz 840 MHz
Memory Speed 4104 MHz 4200 MHz
Power (Max TDP) 116 watts 150 watts
Bandwidth 98496 MB/sec 134400 MB/sec
Texel Rate 28800 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 192 800
Texture Mapping Units 32 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1170 million 1700 million
Bus PCIe 2.1 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

4 Responses to “GeForce GTX 550 Ti vs Radeon HD 6790”
Amd 6790 says:

[...] more in the lower/med class so it should be compared to a 550, and the 6790 does perform better: GeForce GTX 550 Ti vs Radeon HD 6790 – Performance Comparison Benchmarks @ Hardware Compare But, I would still rather take a 460 over a 6790 Its a fact that true logic is only logic where [...]

custom pc? says:

[...] http://www.hwcompare.com/9964/geforc...adeon-hd-6790/ From a glance it looks like the 6790 is the better of the two. __________________ My PC gets the job done. [...]

Beyler Pc Alcam Pazartesi Acil bi Yardim Edermisniz ACIL - Sayfa 2 says:

[...] [...]

Achiziti placa videm - My Garage says:

[...] the memory bandwidth is, the lower the ability to reach the max fill rate. Sursa completa este aici Insa hai sa vedem la munca, efectiv cele 2 produse [...]

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