Compare any two graphics cards:
VS

GeForce GTX 550 Ti vs Radeon HD 4650 512MB

Intro

The GeForce GTX 550 Ti makes use of a 40 nm design. nVidia has set the core frequency at 900 MHz. The GDDR5 memory runs at a frequency of 1026 MHz on this particular card. It features 192 SPUs as well as 32 Texture Address Units and 24 ROPs.

Compare those specifications to the Radeon HD 4650 512MB, which makes use of a 55 nm design. AMD has set the core speed at 600 MHz. The DDR2 RAM works at a frequency of 500 MHz on this specific card. It features 320(64x5) SPUs as well as 32 Texture Address Units and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4650 512MB 55 Watts
GeForce GTX 550 Ti 116 Watts
Difference: 61 Watts (111%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 550 Ti should perform much faster than the Radeon HD 4650 512MB in general. (explain)

GeForce GTX 550 Ti 98496 MB/sec
Radeon HD 4650 512MB 16000 MB/sec
Difference: 82496 (516%)

Texel Rate

The GeForce GTX 550 Ti will be a lot (about 50%) better at AF than the Radeon HD 4650 512MB. (explain)

GeForce GTX 550 Ti 28800 Mtexels/sec
Radeon HD 4650 512MB 19200 Mtexels/sec
Difference: 9600 (50%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 550 Ti is the winner, by far. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
Radeon HD 4650 512MB 4800 Mpixels/sec
Difference: 16800 (350%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 550 Ti Radeon HD 4650 512MB
Manufacturer nVidia AMD
Year March 2011 Sep 10, 2008
Code Name GF116 RV730 PRO
Memory 1024 MB 512 MB
Core Speed 900 MHz 600 MHz
Memory Speed 4104 MHz 1000 MHz
Power (Max TDP) 116 watts 55 watts
Bandwidth 98496 MB/sec 16000 MB/sec
Texel Rate 28800 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 4800 Mpixels/sec
Unified Shaders 192 320(64x5)
Texture Mapping Units 32 32
Render Output Units 24 8
Bus Type GDDR5 DDR2
Bus Width 192-bit 128-bit
Fab Process 40 nm 55 nm
Transistors 1170 million 514 million
Bus PCIe 2.1 x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield