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Radeon HD 3650 512MB vs Radeon HD 5970

Intro

The Radeon HD 3650 512MB comes with core speeds of 725 MHz on the GPU, and 800 MHz on the 512 MB of GDDR3 memory. It features 120(24x5) SPUs as well as 8 TAUs and 4 Rasterization Operator Units.

Compare those specs to the Radeon HD 5970, which features a core clock speed of 725 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 256-bit bus, and makes use of a 40 nm design. It features 1600 SPUs, 160 TAUs, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3650 512MB 78 Watts
Radeon HD 5970 294 Watts
Difference: 216 Watts (277%)

Memory Bandwidth

Performance-wise, the Radeon HD 5970 should theoretically be quite a bit superior to the Radeon HD 3650 512MB in general. (explain)

Radeon HD 5970 256000 MB/sec
Radeon HD 3650 512MB 25600 MB/sec
Difference: 230400 (900%)

Texel Rate

The Radeon HD 5970 is a lot (about 3900%) better at AF than the Radeon HD 3650 512MB. (explain)

Radeon HD 5970 232000 Mtexels/sec
Radeon HD 3650 512MB 5800 Mtexels/sec
Difference: 226200 (3900%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 5970 is the winner, by a large margin. (explain)

Radeon HD 5970 92800 Mpixels/sec
Radeon HD 3650 512MB 2900 Mpixels/sec
Difference: 89900 (3100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3650 512MB

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3650 512MB Radeon HD 5970
Manufacturer AMD AMD
Year 2008 November 2009
Code Name RV635 PRO Hemlock XT
Memory 512 MB 1024 MB (x2)
Core Speed 725 MHz 725 MHz (x2)
Memory Speed 1600 MHz 4000 MHz (x2)
Power (Max TDP) 78 watts 294 watts
Bandwidth 25600 MB/sec 256000 MB/sec
Texel Rate 5800 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 2900 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 120(24x5) 1600 (x2)
Texture Mapping Units 8 160 (x2)
Render Output Units 4 64 (x2)
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 55 nm 40 nm
Transistors (Unknown) million 2154 million
Bus PCIe 2.0 x16/AGP 8x PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 3650 512MB

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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