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Radeon HD 3650 vs Radeon HD 5970

Intro

The Radeon HD 3650 makes use of a 55 nm design. AMD has clocked the core speed at 725 MHz. The GDDR4 memory is set to run at a speed of 800 MHz on this specific card. It features 120(24x5) SPUs along with 8 Texture Address Units and 4 ROPs.

Compare those specs to the Radeon HD 5970, which has core clock speeds of 725 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 memory. It features 1600 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3650 78 Watts
Radeon HD 5970 294 Watts
Difference: 216 Watts (277%)

Memory Bandwidth

The Radeon HD 5970 should theoretically be much faster than the Radeon HD 3650 overall. (explain)

Radeon HD 5970 256000 MB/sec
Radeon HD 3650 25600 MB/sec
Difference: 230400 (900%)

Texel Rate

The Radeon HD 5970 is a lot (approximately 3900%) faster with regards to AF than the Radeon HD 3650. (explain)

Radeon HD 5970 232000 Mtexels/sec
Radeon HD 3650 5800 Mtexels/sec
Difference: 226200 (3900%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon HD 5970 is superior to the Radeon HD 3650, and very much so. (explain)

Radeon HD 5970 92800 Mpixels/sec
Radeon HD 3650 2900 Mpixels/sec
Difference: 89900 (3100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3650

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3650 Radeon HD 5970
Manufacturer AMD AMD
Year 2008 November 2009
Code Name RV635 PRO Hemlock XT
Memory 1024 MB 1024 MB (x2)
Core Speed 725 MHz 725 MHz (x2)
Memory Speed 1600 MHz 4000 MHz (x2)
Power (Max TDP) 78 watts 294 watts
Bandwidth 25600 MB/sec 256000 MB/sec
Texel Rate 5800 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 2900 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 120(24x5) 1600 (x2)
Texture Mapping Units 8 160 (x2)
Render Output Units 4 64 (x2)
Bus Type GDDR4 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 55 nm 40 nm
Transistors (Unknown) million 2154 million
Bus PCIe 2.0 x16/AGP 8x PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon HD 3650

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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