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GeForce GTX 460 1GB vs Radeon HD 5970

Intro

The GeForce GTX 460 1GB makes use of a 40 nm design. nVidia has clocked the core frequency at 675 MHz. The GDDR5 memory is set to run at a frequency of 900 MHz on this specific model. It features 336 SPUs as well as 56 Texture Address Units and 32 Rasterization Operator Units.

Compare those specifications to the Radeon HD 5970, which uses a 40 nm design. AMD has clocked the core frequency at 725 MHz. The GDDR5 RAM works at a frequency of 1000 MHz on this particular card. It features 1600 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 1GB 160 Watts
Radeon HD 5970 294 Watts
Difference: 134 Watts (84%)

Memory Bandwidth

Theoretically, the Radeon HD 5970 should be much faster than the GeForce GTX 460 1GB overall. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GTX 460 1GB 115200 MB/sec
Difference: 140800 (122%)

Texel Rate

The Radeon HD 5970 will be much (about 514%) more effective at texture filtering than the GeForce GTX 460 1GB. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX 460 1GB 37800 Mtexels/sec
Difference: 194200 (514%)

Pixel Rate

The Radeon HD 5970 will be a lot (about 330%) more effective at AA than the GeForce GTX 460 1GB, and will be capable of handling higher screen resolutions better. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GTX 460 1GB 21600 Mpixels/sec
Difference: 71200 (330%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 460 1GB

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 1GB Radeon HD 5970
Manufacturer nVidia AMD
Year July 2010 November 2009
Code Name GF104 Hemlock XT
Memory 1024 MB 1024 MB (x2)
Core Speed 675 MHz 725 MHz (x2)
Memory Speed 3600 MHz 4000 MHz (x2)
Power (Max TDP) 160 watts 294 watts
Bandwidth 115200 MB/sec 256000 MB/sec
Texel Rate 37800 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 336 1600 (x2)
Texture Mapping Units 56 160 (x2)
Render Output Units 32 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 1950 million 2154 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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