Compare any two graphics cards:
VS

GeForce GTX 580 3GB vs Radeon HD 5570

Intro

The GeForce GTX 580 3GB makes use of a 40 nm design. nVidia has set the core speed at 772 MHz. The GDDR5 RAM runs at a speed of 1002 MHz on this particular card. It features 512 SPUs as well as 64 Texture Address Units and 48 Rasterization Operator Units.

Compare all of that to the Radeon HD 5570, which uses a 40 nm design. AMD has clocked the core speed at 650 MHz. The DDR3 memory works at a frequency of 900 MHz on this particular card. It features 400(80x5) SPUs along with 20 Texture Address Units and 8 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5570 43 Watts
GeForce GTX 580 3GB 244 Watts
Difference: 201 Watts (467%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 580 3GB should theoretically be quite a bit superior to the Radeon HD 5570 in general. (explain)

GeForce GTX 580 3GB 192384 MB/sec
Radeon HD 5570 28800 MB/sec
Difference: 163584 (568%)

Texel Rate

The GeForce GTX 580 3GB will be a lot (about 280%) better at texture filtering than the Radeon HD 5570. (explain)

GeForce GTX 580 3GB 49408 Mtexels/sec
Radeon HD 5570 13000 Mtexels/sec
Difference: 36408 (280%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 580 3GB is the winner, by far. (explain)

GeForce GTX 580 3GB 37056 Mpixels/sec
Radeon HD 5570 5200 Mpixels/sec
Difference: 31856 (613%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 580 3GB

Amazon.com

Check prices at:

Radeon HD 5570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 580 3GB Radeon HD 5570
Manufacturer nVidia AMD
Year November 2010 February 9, 2010
Code Name GF110 Redwood PRO
Memory 3072 MB 512 MB
Core Speed 772 MHz 650 MHz
Memory Speed 4008 MHz 1800 MHz
Power (Max TDP) 244 watts 43 watts
Bandwidth 192384 MB/sec 28800 MB/sec
Texel Rate 49408 Mtexels/sec 13000 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 512 400(80x5)
Texture Mapping Units 64 20
Render Output Units 48 8
Bus Type GDDR5 DDR3
Bus Width 384-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 627 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 580 3GB

Amazon.com

Check prices at:

Radeon HD 5570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield