Compare any two graphics cards:
GeForce GTX 580 3GB vs Radeon HD 6950
IntroThe GeForce GTX 580 3GB has a GPU clock speed of 772 MHz, and the 3072 MB of GDDR5 memory runs at 1002 MHz through a 384-bit bus. It also features 512 SPUs, 64 TAUs, and 48 Raster Operation Units.Compare those specifications to the Radeon HD 6950, which uses a 40 nm design. AMD has set the core speed at 800 MHz. The GDDR5 memory works at a frequency of 1250 MHz on this model. It features 1408 SPUs as well as 88 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 580 3GB should in theory be a little bit faster than the Radeon HD 6950 overall. (explain)
Texel RateThe Radeon HD 6950 will be quite a bit (about 42%) more effective at anisotropic filtering than the GeForce GTX 580 3GB. (explain)
Pixel RateThe GeForce GTX 580 3GB is a lot (about 45%) better at anti-aliasing than the Radeon HD 6950, and also should be capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred past the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 580 3GB vs Radeon HD 6950”Nice Comparisson but What about Physics, 3D Capabilities are those only from NVidia I would be nice to have the features table including al of these stuffs
Thanks