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GeForce GTX 580 3GB vs Radeon HD 6950

Intro

The GeForce GTX 580 3GB comes with a GPU clock speed of 772 MHz, and the 3072 MB of GDDR5 RAM runs at 1002 MHz through a 384-bit bus. It also features 512 Stream Processors, 64 TAUs, and 48 ROPs.

Compare those specs to the Radeon HD 6950, which has a clock speed of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It features 1408 SPUs, 88 Texture Address Units, and 32 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6950 200 Watts
GeForce GTX 580 3GB 244 Watts
Difference: 44 Watts (22%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 580 3GB should theoretically be a little bit superior to the Radeon HD 6950 in general. (explain)

GeForce GTX 580 3GB 192384 MB/sec
Radeon HD 6950 160000 MB/sec
Difference: 32384 (20%)

Texel Rate

The Radeon HD 6950 is much (about 42%) more effective at AF than the GeForce GTX 580 3GB. (explain)

Radeon HD 6950 70400 Mtexels/sec
GeForce GTX 580 3GB 49408 Mtexels/sec
Difference: 20992 (42%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 580 3GB is superior to the Radeon HD 6950, and very much so. (explain)

GeForce GTX 580 3GB 37056 Mpixels/sec
Radeon HD 6950 25600 Mpixels/sec
Difference: 11456 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 580 3GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6950

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 580 3GB Radeon HD 6950
Manufacturer nVidia ATi
Year November 2010 December 2010
Code Name GF110 Cayman Pro
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 3072 MB 1024 MB
Core Speed 772 MHz 800 MHz
Shader Speed 1544 MHz (N/A) MHz
Memory Speed 1002 MHz (4008 MHz effective) 1250 MHz (5000 MHz effective)
Unified Shaders 512 1408
Texture Mapping Units 64 88
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 244 watts 200 watts
Shader Model 5.0 5.0
Bandwidth 192384 MB/sec 160000 MB/sec
Texel Rate 49408 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 25600 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Comments

One Response to “GeForce GTX 580 3GB vs Radeon HD 6950”
Kmilo says:

Nice Comparisson but What about Physics, 3D Capabilities are those only from NVidia I would be nice to have the features table including al of these stuffs

Thanks

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