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GeForce GTX 295 vs GeForce GTX 570

Intro

The GeForce GTX 295 has a GPU core speed of 576 MHz, and the 896 MB of GDDR3 RAM is set to run at 999 MHz through a 448-bit bus. It also features 240 SPUs, 80 Texture Address Units, and 28 ROPs.

Compare that to the GeForce GTX 570, which makes use of a 40 nm design. nVidia has clocked the core frequency at 732 MHz. The GDDR5 RAM works at a frequency of 950 MHz on this model. It features 480 SPUs as well as 60 TAUs and 40 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 570 219 Watts
GeForce GTX 295 289 Watts
Difference: 70 Watts (32%)

Memory Bandwidth

In theory, the GeForce GTX 295 should be much faster than the GeForce GTX 570 in general. (explain)

GeForce GTX 295 223776 MB/sec
GeForce GTX 570 152000 MB/sec
Difference: 71776 (47%)

Texel Rate

The GeForce GTX 295 is a lot (more or less 110%) better at texture filtering than the GeForce GTX 570. (explain)

GeForce GTX 295 92160 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 48240 (110%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 295 is superior to the GeForce GTX 570, but not by far. (explain)

GeForce GTX 295 32256 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 2976 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

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GeForce GTX 570

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 GeForce GTX 570
Manufacturer nVidia nVidia
Year January 8, 2009 December 2010
Code Name G200b GF110
Memory 896 MB (x2) 1280 MB
Core Speed 576 MHz (x2) 732 MHz
Memory Speed 1998 MHz (x2) 3800 MHz
Power (Max TDP) 289 watts 219 watts
Bandwidth 223776 MB/sec 152000 MB/sec
Texel Rate 92160 Mtexels/sec 43920 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 240 (x2) 480
Texture Mapping Units 80 (x2) 60
Render Output Units 28 (x2) 40
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 320-bit
Fab Process 55 nm 40 nm
Transistors 1400 million 3000 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred past the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

GeForce GTX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “GeForce GTX 295 vs GeForce GTX 570”
tampinhas says:

site is very good and continues with the work

moe smith says:

you really shoud and more importantly... NEED to update this comparison with REAL TIME results... "Theory" is a bullshit waste of time and what's worse is that both cards have been out for some time... LAZY!

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