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GeForce 9500 GT 512MB GDDR3 vs GeForce GTX 560 Ti

Intro

The GeForce 9500 GT 512MB GDDR3 comes with a clock speed of 550 MHz and a GDDR3 memory frequency of 800 MHz. It also makes use of a 128-bit bus, and makes use of a 55 nm design. It is comprised of 32 SPUs, 16 Texture Address Units, and 8 Raster Operation Units.

Compare those specifications to the GeForce GTX 560 Ti, which features a clock frequency of 822 MHz and a GDDR5 memory frequency of 1002 MHz. It also makes use of a 256-bit memory bus, and makes use of a 40 nm design. It is made up of 384 SPUs, 64 Texture Address Units, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 512MB GDDR3 50 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 120 Watts (240%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 560 Ti is 401% quicker than the GeForce 9500 GT 512MB GDDR3 overall, due to its greater bandwidth. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce 9500 GT 512MB GDDR3 25600 MB/sec
Difference: 102656 (401%)

Texel Rate

The GeForce GTX 560 Ti is a lot (approximately 498%) faster with regards to anisotropic filtering than the GeForce 9500 GT 512MB GDDR3. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
Difference: 43808 (498%)

Pixel Rate

The GeForce GTX 560 Ti is a lot (more or less 498%) better at AA than the GeForce 9500 GT 512MB GDDR3, and also will be capable of handling higher screen resolutions better. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
Difference: 21904 (498%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9500 GT 512MB GDDR3

Amazon.com

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GeForce GTX 560 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 512MB GDDR3 GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year July 2008 January 2011
Code Name G96b GF114
Memory 512 MB 1024 MB
Core Speed 550 MHz 822 MHz
Memory Speed 1600 MHz 4008 MHz
Power (Max TDP) 50 watts 170 watts
Bandwidth 25600 MB/sec 128256 MB/sec
Texel Rate 8800 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 26304 Mpixels/sec
Unified Shaders 32 384
Texture Mapping Units 16 64
Render Output Units 8 32
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 55 nm 40 nm
Transistors 314 million 1950 million
Bus PCIe x16 2.0, PCI PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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