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GeForce 8800 Ultra vs GeForce GTX 560 Ti

Intro

The GeForce 8800 Ultra has a GPU core speed of 612 MHz, and the 768 MB of GDDR3 RAM is set to run at 1080 MHz through a 384-bit bus. It also features 128 SPUs, 64 TAUs, and 24 Raster Operation Units.

Compare that to the GeForce GTX 560 Ti, which uses a 40 nm design. nVidia has clocked the core frequency at 822 MHz. The GDDR5 RAM works at a speed of 1002 MHz on this card. It features 384 SPUs as well as 64 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
GeForce 8800 Ultra 171 Watts
Difference: 1 Watts (1%)

Memory Bandwidth

In theory, the GeForce GTX 560 Ti should be 24% faster than the GeForce 8800 Ultra overall, because of its greater data rate. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce 8800 Ultra 103680 MB/sec
Difference: 24576 (24%)

Texel Rate

The GeForce GTX 560 Ti is a lot (more or less 34%) faster with regards to AF than the GeForce 8800 Ultra. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce 8800 Ultra 39168 Mtexels/sec
Difference: 13440 (34%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 560 Ti is a better choice, by a large margin. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce 8800 Ultra 14688 Mpixels/sec
Difference: 11616 (79%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 Ultra

Amazon.com

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GeForce GTX 560 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 Ultra GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year May 2007 January 2011
Code Name G80 GF114
Memory 768 MB 1024 MB
Core Speed 612 MHz 822 MHz
Memory Speed 2160 MHz 4008 MHz
Power (Max TDP) 171 watts 170 watts
Bandwidth 103680 MB/sec 128256 MB/sec
Texel Rate 39168 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 14688 Mpixels/sec 26304 Mpixels/sec
Unified Shaders 128 384
Texture Mapping Units 64 64
Render Output Units 24 32
Bus Type GDDR3 GDDR5
Bus Width 384-bit 256-bit
Fab Process 90 nm 40 nm
Transistors 681 million 1950 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported across the external memory interface in one second. It is calculated by multiplying the bus width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 8800 Ultra

Amazon.com

Check prices at:

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce 8800 Ultra vs GeForce GTX 560 Ti”
jakstak says:

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
wow did you not know the ultra has a 384-bit mem bus and the gtx has 320-bit, you have read the wrong info and its very misleading, I own three of these ultra super ko and 1 is around 5% slower 2 beat it and 3 kill it, the weaknes is the ultras are dx10 cards and 2006 models

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