Compare any two graphics cards:
GeForce GTX 560 Ti vs Radeon HD 4670 1GB
IntroThe GeForce GTX 560 Ti uses a 40 nm design. nVidia has set the core speed at 822 MHz. The GDDR5 memory is set to run at a frequency of 1002 MHz on this particular model. It features 384 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.Compare those specs to the Radeon HD 4670 1GB, which has GPU clock speed of 750 MHz, and 1024 MB of GDDR4/GDDR3/DDR3/DDR2 memory running at 1100 MHz through a 128-bit bus. It also is made up of 320(64x5) Stream Processors, 32 Texture Address Units, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 560 Ti should in theory be much superior to the Radeon HD 4670 1GB in general. (explain)
Texel RateThe GeForce GTX 560 Ti will be quite a bit (about 119%) better at texture filtering than the Radeon HD 4670 1GB. (explain)
Pixel RateThe GeForce GTX 560 Ti will be quite a bit (more or less 338%) better at anti-aliasing than the Radeon HD 4670 1GB, and able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
3 Responses to “GeForce GTX 560 Ti vs Radeon HD 4670 1GB”[...] enjoy it What GPU do you currently use like before that one arrives? Ati Radeon 4670 >_> GeForce GTX 560 Ti vs Radeon HD 4670 1GB – Performance Comparison Benchmarks @ Hardware Compar... (BLOWS IT AWAY) __________________ [...]
I have one computer at home with a 4670, as well as one with a 560 ti. Truth be told, there is no discernible difference when running games like Left 4 Dead 2. However, there is a huge difference when playing games like BF2 or MW3.
para mi lo mejor es una chica