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GeForce GTX 480 vs Radeon HD 3870 512MB

Intro

The GeForce GTX 480 comes with core speeds of 700 MHz on the GPU, and 924 MHz on the 1536 MB of GDDR5 memory. It features 480 SPUs as well as 60 TAUs and 48 Rasterization Operator Units.

Compare all of that to the Radeon HD 3870 512MB, which makes use of a 55 nm design. AMD has set the core frequency at 775 MHz. The GDDR3 memory is set to run at a frequency of 900 MHz on this model. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3870 512MB 106 Watts
GeForce GTX 480 250 Watts
Difference: 144 Watts (136%)

Memory Bandwidth

In theory, the GeForce GTX 480 should be 208% quicker than the Radeon HD 3870 512MB overall, due to its higher bandwidth. (explain)

GeForce GTX 480 177408 MB/sec
Radeon HD 3870 512MB 57600 MB/sec
Difference: 119808 (208%)

Texel Rate

The GeForce GTX 480 is a lot (more or less 239%) more effective at texture filtering than the Radeon HD 3870 512MB. (explain)

GeForce GTX 480 42000 Mtexels/sec
Radeon HD 3870 512MB 12400 Mtexels/sec
Difference: 29600 (239%)

Pixel Rate

The GeForce GTX 480 is much (more or less 171%) better at FSAA than the Radeon HD 3870 512MB, and will be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 480 33600 Mpixels/sec
Radeon HD 3870 512MB 12400 Mpixels/sec
Difference: 21200 (171%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

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Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 Radeon HD 3870 512MB
Manufacturer nVidia AMD
Year March 2010 Nov 19, 2007
Code Name GF100 RV670 XT
Memory 1536 MB 512 MB
Core Speed 700 MHz 775 MHz
Memory Speed 3696 MHz 1800 MHz
Power (Max TDP) 250 watts 106 watts
Bandwidth 177408 MB/sec 57600 MB/sec
Texel Rate 42000 Mtexels/sec 12400 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 12400 Mpixels/sec
Unified Shaders 480 320(64x5)
Texture Mapping Units 60 16
Render Output Units 48 16
Bus Type GDDR5 GDDR3
Bus Width 384-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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