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GeForce 8500 GT vs GeForce GT 210

Intro

The GeForce 8500 GT comes with core clock speeds of 450 MHz on the GPU, and 400 MHz on the 512 MB of DDR2 RAM. It features 16 SPUs as well as 8 TAUs and 4 ROPs.

Compare that to the GeForce GT 210, which features clock speeds of 589 MHz on the GPU, and 800 MHz on the 512 MB of DDR3 memory. It features 16 SPUs as well as 8 TAUs and 4 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 210 31 Watts
GeForce 8500 GT 45 Watts
Difference: 14 Watts (45%)

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so theoretically they should have the same performance. (explain)

Texel Rate

The GeForce GT 210 should be a lot (more or less 31%) faster with regards to anisotropic filtering than the GeForce 8500 GT. (explain)

GeForce GT 210 4712 Mtexels/sec
GeForce 8500 GT 3600 Mtexels/sec
Difference: 1112 (31%)

Pixel Rate

The GeForce GT 210 should be much (approximately 31%) faster with regards to FSAA than the GeForce 8500 GT, and will be capable of handling higher resolutions while still performing well. (explain)

GeForce GT 210 2356 Mpixels/sec
GeForce 8500 GT 1800 Mpixels/sec
Difference: 556 (31%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8500 GT

Amazon.com

Check prices at:

GeForce GT 210

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8500 GT GeForce GT 210
Manufacturer nVidia nVidia
Year April 2007 October 2009
Code Name G86 GT218
Memory 512 MB 512 MB
Core Speed 450 MHz 589 MHz
Memory Speed 800 MHz 1600 MHz
Power (Max TDP) 45 watts 31 watts
Bandwidth 12800 MB/sec 12800 MB/sec
Texel Rate 3600 Mtexels/sec 4712 Mtexels/sec
Pixel Rate 1800 Mpixels/sec 2356 Mpixels/sec
Unified Shaders 16 16
Texture Mapping Units 8 8
Render Output Units 4 4
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 80 nm 40 nm
Transistors 210 million 260 million
Bus PCIe x16, PCI, PCIe x16 2.0 PCIe 2.0
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 8500 GT

Amazon.com

Check prices at:

GeForce GT 210

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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