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GeForce 8500 GT vs GeForce GT 210

Intro

The GeForce 8500 GT comes with core speeds of 450 MHz on the GPU, and 400 MHz on the 512 MB of DDR2 memory. It features 16 SPUs as well as 8 Texture Address Units and 4 Rasterization Operator Units.

Compare those specs to the GeForce GT 210, which has GPU core speed of 589 MHz, and 512 MB of DDR3 RAM set to run at 800 MHz through a 64-bit bus. It also features 16 Stream Processors, 8 TAUs, and 4 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 210 31 Watts
GeForce 8500 GT 45 Watts
Difference: 14 Watts (45%)

Memory Bandwidth

Both cards have the exact same memory bandwidth, so in theory they should perform exactly the same. (explain)

Texel Rate

The GeForce GT 210 is a lot (more or less 31%) more effective at anisotropic filtering than the GeForce 8500 GT. (explain)

GeForce GT 210 4712 Mtexels/sec
GeForce 8500 GT 3600 Mtexels/sec
Difference: 1112 (31%)

Pixel Rate

The GeForce GT 210 will be much (more or less 31%) better at anti-aliasing than the GeForce 8500 GT, and will be able to handle higher resolutions better. (explain)

GeForce GT 210 2356 Mpixels/sec
GeForce 8500 GT 1800 Mpixels/sec
Difference: 556 (31%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8500 GT

Amazon.com

Check prices at:

GeForce GT 210

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8500 GT GeForce GT 210
Manufacturer nVidia nVidia
Year April 2007 October 2009
Code Name G86 GT218
Memory 512 MB 512 MB
Core Speed 450 MHz 589 MHz
Memory Speed 800 MHz 1600 MHz
Power (Max TDP) 45 watts 31 watts
Bandwidth 12800 MB/sec 12800 MB/sec
Texel Rate 3600 Mtexels/sec 4712 Mtexels/sec
Pixel Rate 1800 Mpixels/sec 2356 Mpixels/sec
Unified Shaders 16 16
Texture Mapping Units 8 8
Render Output Units 4 4
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 80 nm 40 nm
Transistors 210 million 260 million
Bus PCIe x16, PCI, PCIe x16 2.0 PCIe 2.0
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 8500 GT

Amazon.com

Check prices at:

GeForce GT 210

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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