Compare any two graphics cards:
VS

GeForce GTX 470 vs Radeon HD 3870 512MB

Intro

The GeForce GTX 470 uses a 40 nm design. nVidia has clocked the core speed at 607 MHz. The GDDR5 RAM runs at a speed of 837 MHz on this specific model. It features 448 SPUs as well as 56 Texture Address Units and 40 ROPs.

Compare those specifications to the Radeon HD 3870 512MB, which comes with core clock speeds of 775 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 RAM. It features 320(64x5) SPUs along with 16 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3870 512MB 106 Watts
GeForce GTX 470 215 Watts
Difference: 109 Watts (103%)

Memory Bandwidth

In theory, the GeForce GTX 470 should perform quite a bit faster than the Radeon HD 3870 512MB in general. (explain)

GeForce GTX 470 133920 MB/sec
Radeon HD 3870 512MB 57600 MB/sec
Difference: 76320 (133%)

Texel Rate

The GeForce GTX 470 should be quite a bit (more or less 174%) better at AF than the Radeon HD 3870 512MB. (explain)

GeForce GTX 470 33992 Mtexels/sec
Radeon HD 3870 512MB 12400 Mtexels/sec
Difference: 21592 (174%)

Pixel Rate

The GeForce GTX 470 will be much (more or less 96%) more effective at FSAA than the Radeon HD 3870 512MB, and should be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 470 24280 Mpixels/sec
Radeon HD 3870 512MB 12400 Mpixels/sec
Difference: 11880 (96%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 470

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 470 Radeon HD 3870 512MB
Manufacturer nVidia AMD
Year March 2010 Nov 19, 2007
Code Name GF100 RV670 XT
Memory 1280 MB 512 MB
Core Speed 607 MHz 775 MHz
Memory Speed 3348 MHz 1800 MHz
Power (Max TDP) 215 watts 106 watts
Bandwidth 133920 MB/sec 57600 MB/sec
Texel Rate 33992 Mtexels/sec 12400 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 12400 Mpixels/sec
Unified Shaders 448 320(64x5)
Texture Mapping Units 56 16
Render Output Units 40 16
Bus Type GDDR5 GDDR3
Bus Width 320-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 470

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield