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GeForce GTX 470 vs Radeon HD 6870

Intro

The GeForce GTX 470 features a GPU clock speed of 607 MHz, and the 1280 MB of GDDR5 RAM runs at 837 MHz through a 320-bit bus. It also features 448 SPUs, 56 TAUs, and 40 ROPs.

Compare that to the Radeon HD 6870, which comes with GPU core speed of 900 MHz, and 1024 MB of GDDR5 memory running at 1050 MHz through a 256-bit bus. It also is made up of 1120 Stream Processors, 56 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 470 2937 points
Radeon HD 6870 2870 points
Difference: 67 (2%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6870 151 Watts
GeForce GTX 470 215 Watts
Difference: 64 Watts (42%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6870 should in theory be just a bit superior to the GeForce GTX 470 in general. (explain)

Radeon HD 6870 134400 MB/sec
GeForce GTX 470 133920 MB/sec
Difference: 480 (0%)

Texel Rate

The Radeon HD 6870 is much (about 48%) better at AF than the GeForce GTX 470. (explain)

Radeon HD 6870 50400 Mtexels/sec
GeForce GTX 470 33992 Mtexels/sec
Difference: 16408 (48%)

Pixel Rate

The Radeon HD 6870 is a small bit (approximately 19%) faster with regards to AA than the GeForce GTX 470, and will be able to handle higher resolutions more effectively. (explain)

Radeon HD 6870 28800 Mpixels/sec
GeForce GTX 470 24280 Mpixels/sec
Difference: 4520 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 470

Amazon.com

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Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 470 Radeon HD 6870
Manufacturer nVidia AMD
Year March 2010 October 2010
Code Name GF100 Barts XT
Memory 1280 MB 1024 MB
Core Speed 607 MHz 900 MHz
Memory Speed 3348 MHz 4200 MHz
Power (Max TDP) 215 watts 151 watts
Bandwidth 133920 MB/sec 134400 MB/sec
Texel Rate 33992 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 448 1120
Texture Mapping Units 56 56
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 1700 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 470

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

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