Compare any two graphics cards:
GeForce GTS 450 1GB vs Radeon HD 5570
IntroThe GeForce GTS 450 1GB comes with a core clock speed of 783 MHz and a GDDR5 memory frequency of 902 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It features 192 SPUs, 32 TAUs, and 16 Raster Operation Units.Compare those specs to the Radeon HD 5570, which has GPU core speed of 650 MHz, and 512 MB of DDR3 memory set to run at 900 MHz through a 128-bit bus. It also is comprised of 400(80x5) SPUs, 20 TAUs, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTS 450 1GB should be quite a bit faster than the Radeon HD 5570 in general. (explain)
Texel RateThe GeForce GTS 450 1GB will be a lot (about 93%) faster with regards to anisotropic filtering than the Radeon HD 5570. (explain)
Pixel RateThe GeForce GTS 450 1GB should be a lot (approximately 141%) better at anti-aliasing than the Radeon HD 5570, and also should be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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