Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 285 1GB vs GeForce GTX 480

Intro

The GeForce GTX 285 1GB makes use of a 55 nm design. nVidia has clocked the core speed at 648 MHz. The GDDR3 RAM runs at a frequency of 1242 MHz on this specific model. It features 240 SPUs as well as 80 TAUs and 32 ROPs.

Compare those specifications to the GeForce GTX 480, which has core clock speeds of 700 MHz on the GPU, and 924 MHz on the 1536 MB of GDDR5 RAM. It features 480 SPUs along with 60 TAUs and 48 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 285 1GB 204 Watts
GeForce GTX 480 250 Watts
Difference: 46 Watts (23%)

Memory Bandwidth

Performance-wise, the GeForce GTX 480 should theoretically be a small bit superior to the GeForce GTX 285 1GB in general. (explain)

GeForce GTX 480 177408 MB/sec
GeForce GTX 285 1GB 158976 MB/sec
Difference: 18432 (12%)

Texel Rate

The GeForce GTX 285 1GB will be a lot (approximately 23%) more effective at texture filtering than the GeForce GTX 480. (explain)

GeForce GTX 285 1GB 51840 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 9840 (23%)

Pixel Rate

The GeForce GTX 480 will be a lot (about 62%) faster with regards to AA than the GeForce GTX 285 1GB, and also should be able to handle higher resolutions more effectively. (explain)

GeForce GTX 480 33600 Mpixels/sec
GeForce GTX 285 1GB 20736 Mpixels/sec
Difference: 12864 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 285 1GB

Amazon.com

Check prices at:

GeForce GTX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 285 1GB GeForce GTX 480
Manufacturer nVidia nVidia
Year January 15, 2009 March 2010
Code Name G200b GF100
Memory 1024 MB 1536 MB
Core Speed 648 MHz 700 MHz
Memory Speed 2484 MHz 3696 MHz
Power (Max TDP) 204 watts 250 watts
Bandwidth 158976 MB/sec 177408 MB/sec
Texel Rate 51840 Mtexels/sec 42000 Mtexels/sec
Pixel Rate 20736 Mpixels/sec 33600 Mpixels/sec
Unified Shaders 240 480
Texture Mapping Units 80 60
Render Output Units 32 48
Bus Type GDDR3 GDDR5
Bus Width 512-bit 384-bit
Fab Process 55 nm 40 nm
Transistors 1400 million 3000 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 285 1GB

Amazon.com

Check prices at:

GeForce GTX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield