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GeForce GT 440 1.5GB vs GeForce GTS 450

Intro

The GeForce GT 440 1.5GB features a GPU clock speed of 594 MHz, and the 1536 MB of GDDR3 RAM is set to run at 900 MHz through a 192-bit bus. It also features 144 Stream Processors, 24 TAUs, and 24 Raster Operation Units.

Compare that to the GeForce GTS 450, which comes with GPU core speed of 783 MHz, and 512 MB of GDDR5 RAM set to run at 902 MHz through a 128-bit bus. It also is made up of 192 Stream Processors, 32 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTS 450 1453 points
GeForce GT 440 1.5GB 840 points
Difference: 613 (73%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
GeForce GTS 450 106 Watts
Difference: 50 Watts (89%)

Memory Bandwidth

Theoretically speaking, the GeForce GTS 450 should be 34% faster than the GeForce GT 440 1.5GB in general, due to its greater bandwidth. (explain)

GeForce GTS 450 57728 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 14528 (34%)

Texel Rate

The GeForce GTS 450 should be quite a bit (more or less 76%) more effective at AF than the GeForce GT 440 1.5GB. (explain)

GeForce GTS 450 25056 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 10800 (76%)

Pixel Rate

The GeForce GT 440 1.5GB should be just a bit (more or less 14%) faster with regards to FSAA than the GeForce GTS 450, and able to handle higher resolutions without slowing down too much. (explain)

GeForce GT 440 1.5GB 14256 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 1728 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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GeForce GTS 450

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB GeForce GTS 450
Manufacturer nVidia nVidia
Year October 2010 September 2010
Code Name GF106 GF106
Memory 1536 MB 512 MB
Core Speed 594 MHz 783 MHz
Memory Speed 1800 MHz 3608 MHz
Power (Max TDP) 56 watts 106 watts
Bandwidth 43200 MB/sec 57728 MB/sec
Texel Rate 14256 Mtexels/sec 25056 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 12528 Mpixels/sec
Unified Shaders 144 192
Texture Mapping Units 24 32
Render Output Units 24 16
Bus Type GDDR3 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 1170 million 1170 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

GeForce GTS 450

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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