Compare any two graphics cards:
GeForce GT 450 (OEM) vs Radeon HD 3690/3830
IntroThe GeForce GT 450 (OEM) uses a 40 nm design. nVidia has set the core speed at 790 MHz. The GDDR5 RAM works at a speed of 1000 MHz on this specific card. It features 144 SPUs along with 24 Texture Address Units and 24 Rasterization Operator Units.Compare those specifications to the Radeon HD 3690/3830, which uses a 55 nm design. AMD has set the core speed at 668 MHz. The GDDR3 RAM works at a speed of 828 MHz on this specific model. It features 320(64x5) SPUs as well as 16 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GT 450 (OEM) will be 262% quicker than the Radeon HD 3690/3830 overall, because of its higher bandwidth. (explain)
Texel RateThe GeForce GT 450 (OEM) will be much (more or less 77%) better at texture filtering than the Radeon HD 3690/3830. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce GT 450 (OEM) is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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