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GeForce GT 230 vs GeForce GT 420

Intro

The GeForce GT 230 comes with clock speeds of 550 MHz on the GPU, and 800 MHz on the 1536 MB of DDR3 RAM. It features 32 SPUs as well as 16 TAUs and 8 Rasterization Operator Units.

Compare those specifications to the GeForce GT 420, which uses a 40 nm design. nVidia has set the core speed at 700 MHz. The GDDR3 memory is set to run at a speed of 900 MHz on this card. It features 48 SPUs along with 8 Texture Address Units and 4 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 420 50 Watts
GeForce GT 230 65 Watts
Difference: 15 Watts (30%)

Memory Bandwidth

The GeForce GT 230, in theory, should be much faster than the GeForce GT 420 overall. (explain)

GeForce GT 230 38400 MB/sec
GeForce GT 420 28800 MB/sec
Difference: 9600 (33%)

Texel Rate

The GeForce GT 230 will be a lot (about 57%) faster with regards to texture filtering than the GeForce GT 420. (explain)

GeForce GT 230 8800 Mtexels/sec
GeForce GT 420 5600 Mtexels/sec
Difference: 3200 (57%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GT 230 is a better choice, by a large margin. (explain)

GeForce GT 230 4400 Mpixels/sec
GeForce GT 420 2800 Mpixels/sec
Difference: 1600 (57%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 230

Amazon.com

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GeForce GT 420

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 230 GeForce GT 420
Manufacturer nVidia nVidia
Year October 2009 September 2010
Code Name GT218 GF108
Memory 1536 MB 2048 MB
Core Speed 550 MHz 700 MHz
Memory Speed 1600 MHz 1800 MHz
Power (Max TDP) 65 watts 50 watts
Bandwidth 38400 MB/sec 28800 MB/sec
Texel Rate 8800 Mtexels/sec 5600 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 2800 Mpixels/sec
Unified Shaders 32 48
Texture Mapping Units 16 8
Render Output Units 8 4
Bus Type DDR3 GDDR3
Bus Width 192-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 260 million 585 million
Bus PCIe 2.0 PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GT 230

Amazon.com

Check prices at:

GeForce GT 420

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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