Compare any two graphics cards:
VS

GeForce GTS 250 512MB vs Radeon HD 6950 2GB

Intro

The GeForce GTS 250 512MB uses a 65/55 nm design. nVidia has set the core frequency at 738 MHz. The GDDR3 RAM is set to run at a frequency of 1100 MHz on this card. It features 128 SPUs along with 64 TAUs and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6950 2GB, which comes with core speeds of 800 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 RAM. It features 1408 SPUs as well as 88 TAUs and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTS 250 512MB 145 Watts
Radeon HD 6950 2GB 200 Watts
Difference: 55 Watts (38%)

Memory Bandwidth

In theory, the Radeon HD 6950 2GB should perform quite a bit faster than the GeForce GTS 250 512MB overall. (explain)

Radeon HD 6950 2GB 160000 MB/sec
GeForce GTS 250 512MB 70400 MB/sec
Difference: 89600 (127%)

Texel Rate

The Radeon HD 6950 2GB will be quite a bit (about 49%) better at texture filtering than the GeForce GTS 250 512MB. (explain)

Radeon HD 6950 2GB 70400 Mtexels/sec
GeForce GTS 250 512MB 47232 Mtexels/sec
Difference: 23168 (49%)

Pixel Rate

The Radeon HD 6950 2GB will be quite a bit (more or less 117%) faster with regards to AA than the GeForce GTS 250 512MB, and also will be capable of handling higher screen resolutions better. (explain)

Radeon HD 6950 2GB 25600 Mpixels/sec
GeForce GTS 250 512MB 11808 Mpixels/sec
Difference: 13792 (117%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTS 250 512MB

Amazon.com

Check prices at:

Radeon HD 6950 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTS 250 512MB Radeon HD 6950 2GB
Manufacturer nVidia AMD
Year March 3, 2009 December 2010
Code Name G92a/b Cayman Pro
Memory 512 MB 2048 MB
Core Speed 738 MHz 800 MHz
Memory Speed 2200 MHz 5000 MHz
Power (Max TDP) 145 watts 200 watts
Bandwidth 70400 MB/sec 160000 MB/sec
Texel Rate 47232 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 128 1408
Texture Mapping Units 64 88
Render Output Units 16 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 40 nm
Transistors 754 million 2640 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTS 250 512MB

Amazon.com

Check prices at:

Radeon HD 6950 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield