Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon RX 570
IntroThe GeForce RTX 4070 Ti makes use of a 4 nm design. nVidia has clocked the core frequency at 2310 MHz. The GDDR6X memory runs at a speed of 1313 MHz on this particular model. It features 7680 SPUs as well as 240 Texture Address Units and 80 Rasterization Operator Units.Compare those specifications to the Radeon RX 570, which makes use of a 14 nm design. AMD has clocked the core frequency at 1168 MHz. The GDDR5 RAM runs at a speed of 1750 MHz on this particular card. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce RTX 4070 Ti should be quite a bit faster than the Radeon RX 570 overall. (explain)
Texel RateThe GeForce RTX 4070 Ti is a lot (more or less 271%) more effective at texture filtering than the Radeon RX 570. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce RTX 4070 Ti is superior to the Radeon RX 570, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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