Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon RX 580
IntroThe GeForce RTX 4070 Ti makes use of a 4 nm design. nVidia has set the core frequency at 2310 MHz. The GDDR6X RAM works at a frequency of 1313 MHz on this particular model. It features 7680 SPUs as well as 240 TAUs and 80 ROPs.Compare all of that to the Radeon RX 580, which features core clock speeds of 1257 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2304 SPUs along with 144 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 4070 Ti is 97% quicker than the Radeon RX 580 in general, due to its higher data rate. (explain)
Texel RateThe GeForce RTX 4070 Ti should be a lot (about 206%) better at anisotropic filtering than the Radeon RX 580. (explain)
Pixel RateThe GeForce RTX 4070 Ti should be much (approximately 359%) faster with regards to anti-aliasing than the Radeon RX 580, and capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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