Compare any two graphics cards:
Radeon RX 7900 XTX vs Radeon RX Vega 56
IntroThe Radeon RX 7900 XTX comes with a GPU core clock speed of 1855 MHz, and the 24576 MB of GDDR6 memory is set to run at 2500 MHz through a 384-bit bus. It also is comprised of 6144 Stream Processors, 384 TAUs, and 192 Raster Operation Units.Compare that to the Radeon RX Vega 56, which features a core clock frequency of 1156 MHz and a HBM2 memory speed of 1600 MHz. It also makes use of a 2048-bit memory bus, and uses a 14 nm design. It is comprised of 3584 SPUs, 224 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 7900 XTX should theoretically be much better than the Radeon RX Vega 56 in general. (explain)
Texel RateThe Radeon RX 7900 XTX is quite a bit (approximately 175%) more effective at texture filtering than the Radeon RX Vega 56. (explain)
Pixel RateThe Radeon RX 7900 XTX should be a lot (approximately 381%) faster with regards to full screen anti-aliasing than the Radeon RX Vega 56, and should be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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