Compare any two graphics cards:
Geforce GTX 770 vs Radeon RX 6950 XT
IntroThe Geforce GTX 770 comes with a GPU core clock speed of 1046 MHz, and the 2048 MB of GDDR5 RAM runs at 1753 MHz through a 256-bit bus. It also features 1536 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.Compare those specifications to the Radeon RX 6950 XT, which uses a 7 nm design. AMD has set the core speed at 1925 MHz. The GDDR6 RAM works at a frequency of 2250 MHz on this specific model. It features 5120 SPUs as well as 320 TAUs and 128 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 6950 XT should in theory perform quite a bit faster than the Geforce GTX 770 overall. (explain)
Texel RateThe Radeon RX 6950 XT should be a lot (more or less 360%) better at anisotropic filtering than the Geforce GTX 770. (explain)
Pixel RateThe Radeon RX 6950 XT is much (more or less 636%) faster with regards to full screen anti-aliasing than the Geforce GTX 770, and will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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