Compare any two graphics cards:
Geforce GTX 760 vs Radeon RX 6950 XT
IntroThe Geforce GTX 760 makes use of a 28 nm design. nVidia has set the core frequency at 980 MHz. The GDDR5 memory runs at a frequency of 1502 MHz on this specific model. It features 1152 SPUs along with 96 Texture Address Units and 32 Rasterization Operator Units.Compare that to the Radeon RX 6950 XT, which makes use of a 7 nm design. AMD has clocked the core frequency at 1925 MHz. The GDDR6 memory is set to run at a frequency of 2250 MHz on this specific model. It features 5120 SPUs as well as 320 TAUs and 128 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 6950 XT should perform much faster than the Geforce GTX 760 in general. (explain)
Texel RateThe Radeon RX 6950 XT is a lot (approximately 555%) more effective at anisotropic filtering than the Geforce GTX 760. (explain)
Pixel RateThe Radeon RX 6950 XT should be much (approximately 686%) more effective at full screen anti-aliasing than the Geforce GTX 760, and able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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