Compare any two graphics cards:
GeForce RTX 2060 vs Radeon RX 6750 XT
IntroThe GeForce RTX 2060 has a core clock frequency of 1365 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 192-bit memory bus, and uses a 12 nm design. It features 1920 SPUs, 120 Texture Address Units, and 48 ROPs.Compare those specs to the Radeon RX 6750 XT, which features a core clock frequency of 2150 MHz and a GDDR6 memory speed of 2250 MHz. It also uses a 192-bit bus, and uses a 7 nm design. It is comprised of 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6750 XT is 29% quicker than the GeForce RTX 2060 overall, because of its greater data rate. (explain)
Texel RateThe Radeon RX 6750 XT is a lot (about 110%) faster with regards to anisotropic filtering than the GeForce RTX 2060. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 6750 XT is superior to the GeForce RTX 2060, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!