Compare any two graphics cards:
Radeon R9 280 vs Radeon RX 6650 XT
IntroThe Radeon R9 280 uses a 28 nm design. AMD has clocked the core frequency at 933 MHz. The GDDR5 RAM works at a frequency of 1250 MHz on this particular model. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.Compare those specifications to the Radeon RX 6650 XT, which features a GPU core clock speed of 2055 MHz, and 8192 MB of GDDR6 RAM set to run at 2190 MHz through a 128-bit bus. It also features 2048 SPUs, 128 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 6650 XT is 20% faster than the Radeon R9 280 overall, due to its greater bandwidth. (explain)
Texel RateThe Radeon RX 6650 XT will be quite a bit (approximately 152%) more effective at anisotropic filtering than the Radeon R9 280. (explain)
Pixel RateThe Radeon RX 6650 XT should be quite a bit (approximately 341%) faster with regards to anti-aliasing than the Radeon R9 280, and will be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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