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GeForce RTX 3050 vs Radeon HD 4870 X2

Intro

The GeForce RTX 3050 has a GPU core speed of 1552 MHz, and the 8192 MB of GDDR6 RAM runs at 1750 MHz through a 128-bit bus. It also is made up of 2560 Stream Processors, 80 TAUs, and 32 Raster Operation Units.

Compare those specs to the Radeon HD 4870 X2, which features a core clock speed of 750 MHz and a GDDR5 memory speed of 900 MHz. It also features a 256-bit bus, and makes use of a 55 nm design. It features 800(160x5) SPUs, 40 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3050 130 Watts
Radeon HD 4870 X2 350 Watts
Difference: 220 Watts (169%)

Memory Bandwidth

Performance-wise, the Radeon HD 4870 X2 should in theory be just a bit better than the GeForce RTX 3050 overall. (explain)

Radeon HD 4870 X2 230400 MB/sec
GeForce RTX 3050 229376 MB/sec
Difference: 1024 (0%)

Texel Rate

The GeForce RTX 3050 should be a lot (about 107%) faster with regards to AF than the Radeon HD 4870 X2. (explain)

GeForce RTX 3050 124160 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 64160 (107%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce RTX 3050 is a better choice, by a large margin. (explain)

GeForce RTX 3050 49664 Mpixels/sec
Radeon HD 4870 X2 24000 Mpixels/sec
Difference: 25664 (107%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 3050

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3050 Radeon HD 4870 X2
Manufacturer nVidia AMD
Year January 2022 Aug 12, 2008
Code Name Ampere GA106-150-KA-A1 R700
Memory 8192 MB 1024 MB (x2)
Core Speed 1552 MHz 750 MHz (x2)
Memory Speed 1750 GB/s 3600 MHz (x2)
Power (Max TDP) 130 watts 350 watts
Bandwidth 229376 MB/sec 230400 MB/sec
Texel Rate 124160 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 49664 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 2560 800(160x5) (x2)
Texture Mapping Units 80 40 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR6 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 8 nm 55 nm
Transistors 12000 million 956 million
Bus PCIe 4.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.6 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 3050

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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