Compare any two graphics cards:
GeForce RTX 3050 vs Radeon R7 370 2G
IntroThe GeForce RTX 3050 uses a 8 nm design. nVidia has set the core speed at 1552 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this specific card. It features 2560 SPUs along with 80 TAUs and 32 ROPs.Compare that to the Radeon R7 370 2G, which has a clock speed of 975 MHz and a GDDR5 memory frequency of 1400 MHz. It also features a 256-bit memory bus, and uses a 28 nm design. It is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 3050 is 28% quicker than the Radeon R7 370 2G in general, because of its greater data rate. (explain)
Texel RateThe GeForce RTX 3050 should be much (approximately 99%) more effective at anisotropic filtering than the Radeon R7 370 2G. (explain)
Pixel RateThe GeForce RTX 3050 will be quite a bit (approximately 59%) better at FSAA than the Radeon R7 370 2G, and will be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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