Compare any two graphics cards:
Radeon R9 290 vs Radeon RX 6600 XT
IntroThe Radeon R9 290 has a GPU core speed of 800 MHz, and the 4096 MB of GDDR5 memory runs at 1250 MHz through a 512-bit bus. It also features 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.Compare all of that to the Radeon RX 6600 XT, which has a core clock frequency of 1968 MHz and a GDDR6 memory frequency of 2000 MHz. It also features a 128-bit memory bus, and makes use of a 7 nm design. It features 2048 SPUs, 128 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R9 290 should be quite a bit faster than the Radeon RX 6600 XT in general. (explain)
Texel RateThe Radeon RX 6600 XT is a lot (more or less 97%) better at AF than the Radeon R9 290. (explain)
Pixel RateThe Radeon RX 6600 XT should be much (about 146%) faster with regards to full screen anti-aliasing than the Radeon R9 290, and also will be capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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